MgT 2E - High Guard Deployment Shuttle.pdf
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H I G H G U A R D : D E P LO Y M E N T S H U T T L E
CRED
Marc Miller
S
CONTENTS
INTRODUCTION
DESIGN NUMBER LCS-0024A
OPERATIONS
MARINE ASSAULT FORCE
BOARDING ACTIONS AND INSPECTIONS
VARIANTS
MISSIONS
2
3
6
9
11
12
17
CLASSIC TRAVELLER
Loren Wiseman, John Harshman, Frank Chadwick, Darryl Hany,
Winston Hamilton, Tony Svajlenka, Scott Renner, Doug Poe,
David MacDonald, Wayne Roth, Paul R. Banner.
MONGOOSE TRAVELLER
Author
Editor
Martin J. Dougherty
Matthew Sprange
Layout and Graphic Design
Will Chapman
Interior Illustrations
Amy Perret,
3D Model Design
Sandrine Thirache
Naval Architect
Andrew Welty
Special Thanks
Marc Miller, Robert Eaglestone, Loren Wiseman
Traveller
©2016 Mongoose Publishing. All rights reserved. Reproduction of this work by any means without the
written permission of the publisher is expressly forbidden. All significant characters, names, places, items, art and
text herein are copyrighted by Mongoose Publishing.
This game product contains no Open Game Content. No portion of this work may be reproduced in any form without
written permission. To learn more about the Open Game License, please go to www.mongoosepublishing.com.
This material is protected under the copyright laws of the United Kingdom and of the United States. This product is
a work of fiction. Any similarity to actual people, organisations, places or events is purely coincidental.
Traveller is a trademark of Far Future Enterprises and is used under licence.
Printed in China
INTRODUCTION
High Guard: Deployment Shuttle
is a supplement
for
High Guard,
introducing a new class of ship and
exploring its construction, specifications and roles
undertaken through Charted Space.
As well as presenting full High Guard rules for the
deployment shuttle, the use of Marine Assault Forces,
often carried on board, are studied, as well as the use of
this vessel in boarding actions and customs inspections.
The tactics used in both are covered, showing how the
deployment shuttle is utilised within a war zone and
during peace time to help police the space lanes. A
number of variants of the deployment shuttle are also
presented, demonstrating how truly versatile this craft is
and where else it may be encountered.
Finally, several missions, encounters and jobs are given,
all revolving around the use of a deployment shuttle or
one of its variants, either by the Travellers or someone
they meet in the course of their adventures.
T
R
A
V
E
L
L
E
R
L C S -0 0 2 4 A
"DEPLOYM EN T SHUTTLE"
2
DESIGN NUMBER
L
C
S
-
0
0
2
4
A
The deployment shuttle is known by many designations
applied by its operators, but its builders typically refer
to it by its yard designation:
Design Number LCS-
0024A,
usually abbreviated to simply
24A.
The craft is
optimised for the assault role; getting personnel on the
ground or to a target as quickly as possible. To this end,
the 24A is sufficiently well-armoured to take a direct
hit from a pulse laser without a significant chance of
disabling damage. However, its primary defence is
its speed.
Built on a 50-ton hull, the 24A is capable of high-g
manoeuvres in space and can turn hard in atmosphere
using its retractable aerofins. Whilst unpleasant for
the crew and personnel carried aboard this does make
it hard to target. The craft’s two firmpoints normally
mount a fixed sandcaster and beam laser, enabling
the 24A to be pressed into service as a patrol craft at
need. It is even capable of engaging other small craft,
its armour making the 24A more or less impervious to
most aerospace and fighter-mounted weapons. This is
a rather wasteful use of a specialised asset however;
the anti-fighter or patrol role can be carried out just as
effectively – and more effectively – by cheaper craft.
In addition to its anti-space vessel armament – and
arguably more important – the 24A has four anti-
personnel mounts which are usually fitted with PGMP-
13 support weapons. These are effective against
personnel and some vehicle targets as well as bunkers
and light installations. They are sometimes used to
remove obstructions from a landing zone, such as
foliage and trees, and concentrated fire can flatten an
area of rough ground. Some assault shuttles mount
alternative or upgraded support weapons. PGMP-14s are
popular but the mountings are versatile enough to take
a wide array of weaponry.
The 24A is fitted with a breaching tube for the
shipboard assault role, and an armoury for the stowage
of personal weapons. Many operators use the personnel
compartment of the craft as an armament maintenance
bay, holding all weapons in the deployment shuttle
armoury and not taking anything other than sidearms
aboard the parent craft. This saves time on a
deployment and space aboard the parent vessel, though
some operators prefer to lock all weapons in main
armoury until action is expected.
The 24A has a crew of two; a pilot and a co-pilot/
navigator/communications specialist. The craft
has a good sensor suite and in theory is capable
of a four-week deployment. In practice, the lack
of accommodation for the crew and any additional
personnel makes this extremely uncomfortable if anyone
other than the crew is aboard. Thus, a deployment
shuttle will normally undertake missions of a few hours’
duration at most. The majority of ‘hot trips’ aboard this
craft are short and characterised by highly unpleasant
high-g manoeuvres, ending in the sort of landing
typically known as a ‘slamdown’ and rapid exit into a
combat zone. The craft has extremely robust landing
gear to enable it to land in this manner.
One feature of the 24A Deployment Shuttle that
is rarely used is the provision of firing ports for the
marines or combat personnel carried aboard. In theory,
these allow those inside the craft to fire their personal
weapons at ground targets from behind cover and
armour. In practice, it is only possible to hit anything
when the craft is firmly on the ground, at which point
the marines are typically busy exiting the shuttle.
The feature is occasionally useful and so has not
been deleted in design revisions over the years. One
modification that has been made is a central sealing of
weapons ports from the bridge; assault craft have been
known to take off with ports open or even with a weapon
sticking out. Whilst there is still a reasonable seal
around the barrel of such weapons, nobody likes to see
the co-pilot running around manually closing weapon
ports while atmosphere leaks out.
The LCS-0024A Deployment Shuttle is built at TL13,
and its design is on file at almost every yard capable
of building such craft. Although rather obviously a
military craft, the 24A and its variants require no
special licensing. This is partly because it is not a high-
end combat craft and partly because it has so many
alternative applications. Numerous variants do exist and
can be encountered almost anywhere.
C
H
A
P
T
E
R
-
O
N
E
3
DEPLOYMENT SHUTTLE
TL13
Hull
Armour
M-Drive
Power Plant
Fuel Tanks
Bridge
Computer
Sensors
Weapons
Computer/15
Military Grade
50 tons, Streamlined
Thrust 9
Fusion, Power 60
4 weeks operation
LCS-0024A
CREW
PILOT, CO-PILOT
TONS COST (MC
R
)
-
4.5
4
1
3
-
2
3
1.95
9
4
-
0.5
2
4
0.85
0.261
-
2.8
3
0.9
0.25
-
6
2
-
Crystaliron, Armour: 13 8.125
RUNNING COSTS
MAINTENANCE COST
Cr2981/month
Fixed Mount
-
(beam laser/sandcaster)
Anti-Personnel
(PGMP-13 x 4)
1
0.25
11
3
9
2.5
-
-
-
0.625
PURCHASE COST
MCr35.7759
Ammunition
Systems
5 Sandcaster Barrels
Armoury
Breaching Tube
Acceleration Benches
(36 personnel)
Power Requirments
45
MANOEUVRE
DRIVE
-
JUMP DRIVE
10
BASIC SHIP
SYSTEMS
2
SENSORS
Software
Aerofins
Manoeuvre/0
Fire Control/3
Evade/2
Cargo
TOTAL
:
MC
R
35.7759
20
HULL POINTS
4
Built on a 50-ton hull, the Deployment
Shuttle is capable of both high-G
manoeuvres in space and in atmosphere
(using retractable aerofins). While
unpleasant for crew and personnel this
agility makes the shuttle hard to target.
The craft’s two firmpoints normally mount a
fixed sandcaster and beam laser, enabling
it to also be pressed into service as a
patrol craft. It is even capable of engaging
other small craft, its armour making
the Deployment Shuttle more or less
impervious to most aerospace and
fighter-mounted weapons.
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