unreal_engine_4_ai_programming_essentials.pdf

(6525 KB) Pobierz
Unreal Engine 4 AI
Programming Essentials
Create responsive and intelligent game AI using
Blueprints in Unreal Engine 4
Peter L. Newton
Jie Feng
BIRMINGHAM - MUMBAI
Unreal Engine 4 AI Programming Essentials
Copyright © 2016 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval
system, or transmitted in any form or by any means, without the prior written
permission of the publisher, except in the case of brief quotations embedded in
critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy
of the information presented. However, the information contained in this book is
sold without warranty, either express or implied. Neither the authors, nor Packt
Publishing, and its dealers and distributors will be held liable for any damages
caused or alleged to be caused directly or indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the
companies and products mentioned in this book by the appropriate use of capitals.
However, Packt Publishing cannot guarantee the accuracy of this information.
First published: March 2016
Production reference: 1110316
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78439-312-0
www.packtpub.com
Credits
Authors
Peter L. Newton
Jie Feng
Project Coordinator
Reviewer
Hamad A. Al-Hasan
Proofreader
Commissioning Editor
Edward Bowkett
Indexer
Acquisition Editor
Larissa Pinto
Production Coordinator
Content Development Editor
Merint Thomas Mathew
Cover Work
Technical Editor
Dhiraj Chandanshive
Aparna Bhagat
Aparna Bhagat
Tejal Daruwale Soni
Safis Editing
Judie Jose
Copy Editor
Shruti Iyer
Zgłoś jeśli naruszono regulamin