Enter the Matrix.pdf

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Enter the Matrix™ PC
Manual Front Cover
Table of Contents
First Things First . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
The ReadMe File . . . . . . . . . . . . . . . . . . . . . . . . . . . .3
System Requirements . . . . . . . . . . . . . . . . . . . . . . .3
Setup and Installation . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Starting the Game . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .4
Niobe and Ghost . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .6
Controls . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .7
Pause Menu . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Heads-Up Display . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .9
Moving Around . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .10
Jumping and Climbing . . . . . . . . . . . . . . . . . . . . . . . . . . .11
Picking Up and Using Objects . . . . . . . . . . . . . . . . . . . .12
Hand-to-Hand Combat . . . . . . . . . . . . . . . . . . . . . . . . . .12
Weapons Combat . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .14
The Weapons . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .15
Driving & Shooting from Cars . . . . . . . . . . . . . . . . . . . .16
Piloting & Shooting from Hovercraft . . . . . . . . . . . . . . .17
Focus Moves . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .17
Credits . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . .19
Infogrames Web Sites . . . . . . . . . . . . . . . . . . . . . . . . . .28
Technical Support . . . . . . . . . . . . . . . . . . . . . . . . . . . . .28
End-User License Agreement . . . . . . . . . . . . . . . . . . . . .48
FIRST THINGS FIRST
The ReadMe File
The
Enter The Matrix
™
CD-ROM game has a ReadMe file
where you can view both the License Agreement and
updated information about the game. We strongly
encourage you to take the time to read this file in order
to get the benefit of changes made after this manual
went to print.
To view this file, double-click on it in the
Enter The Matrix
directory found on your hard drive (usually C:\Program
Files\Infogrames\Enter The Matrix). You can also view
the ReadMe file by first clicking on the Start button on
your Windows
®
taskbar, then on Programs, then on
Infogrames, then on
Enter The Matrix,
then on the
ReadMe file.
System Requirements
Operating System:
Processor:
Windows
®
98 / Me / 2000 / XP
Intel
®
Pentium
®
III 800 MHz /
AMD
®
Duron™ 800 MHz
(Intel
®
Pentium
®
III 1.2 GHz /
AMD
®
Athlon
™
1.2 GHz
recommended)
128 MB RAM (256 MB RAM
recommended)
4.3 GB Free (7200 RPM or
faster recommended)
NVidia
®
GeForce 256™/ ATI
®
Radeon™ 8500*
Windows
®
-compatible sound
card* (Sound Blaster
®
Audigy
™
2
card recommended)
4X Speed
DirectX
®
version 9.0 (included)
Memory:
Hard Disk Space:
Video:
Sound:
CD-ROM Drive:
DirectX
®
:
The
Enter The Matrix
CD-ROM game requires Windows
Media
®
Player 9 Series, available for download at
http://www.microsoft.com.
Infogrames does not control, and disclaims any responsibility or liability for, the
functioning and performance of third-party web sites and any content on or
available through third-party web sites.
*Indicates that device should be compatible with
DirectX
®
version 9.0 (included) or higher.
2
3
SETUP AND INSTALLATION
1. Start Windows
®
98 / Me / 2000 / XP.
2. Insert the
Enter The Matrix
CD-ROM game disc into
your CD-ROM drive.
3. If AutoPlay is enabled, a title screen should appear. If
AutoPlay is not enabled, or the installation does not start
automatically, click on the Start button on your Windows
®
taskbar, then on Run. Type D:\Setup and click on OK.
NOTE:
If your CD-ROM drive is assigned to a letter other
than D, substitute that letter.
4. Follow the remainder of the on-screen instructions to
finish installing the
Enter The Matrix
CD-ROM game.
5. Once installation is complete, click on the Start button
on the Windows
®
taskbar and choose Programs/
Infogrames/Enter The Matrix/Enter The Matrix to start
the game.
Note:
You must have the
Enter The Matrix
Play Disc in
your CD-ROM drive to play.
Saving and Loading
At specific points throughout the game, you will be
prompted to save your progress. Choose an empty game
slot or overwrite an existing game (if you do this, the game
previously saved in that game slot will be lost). Your
position in the game is indicated in the saved game slot.
To load a saved game, select Load and choose your
saved game. When choosing a game to load, you may
start from any point at which you previously saved.
Options
From the Main Menu, select Options to enter the
Options Menu.
Difficulty –
Change the difficulty level of the game.
The default Normal level should be an appropriate
challenge for most players.
Sound Effects –
Set the volume level of the game’s
sound effects.
Music –
Set the volume level of the game’s music.
Controller –
View or change the controller functions
for general play and hand-to-hand gameplay.
Enter The Matrix
uses Creative’s EAX ADVANCED HD
™
Environmental Audio technology to accurately simulate
sonic effects such as early reflections, advanced reverber-
ation and Environmental Morphing
™
in real time. The EAX
ADVANCED HD acoustic models are dynamically updated
as you move around, providing the most lifelike audio
experience ever. Environmental Morphing
™
will guarantee
smooth transitions between the different reverberant
effects from area to area, helping to keep the whole audio
picture coherent. The additional audio detail, especially
played back through a multi-speaker surround system such
as Creative Inspire
™
6.1 speakers, enhances the way the
player connects with the game’s environment, leading to a
more immersive gaming experience.
EAX ADVANCED HD
™
effects are only available on Creative’s
Sound Blaster
®
Audigy
™
and Audigy
™
2 line of sound cards.
For those systems equipped with audio cards that support
the original EAX 1.0 and 2.0 APIs such as the Sound
Blaster
®
Live!
™
series, only simple reverberation will be
experienced during gameplay.
Installation of DirectX
®
Enter The Matrix
CD-ROM requires DirectX
®
9.0 or higher
in order to run. If you do not have DirectX
®
9.0 or higher
installed on your computer, click “Yes” when asked if you
would like to install it.
Starting the game
From the Main Menu,
select New Game to
start fresh or Load Game
to return to a previously
saved game. If you
choose a New Game,
you’ll be prompted to
select a Difficulty level –
Easy, Normal or Hard.
Next, you’ll choose to
play as either Niobe or Ghost. Select either character to
get started.
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5
Videos and Cineractives
Enter The Matrix
tells its story through a combination of
live-action film footage, in-game movies called
“cineractives,” and the actual gameplay. Clues and
instructions appear in the film and cineractive segments.
Sparks
Sparks is the third crewman of the
Logos,
serving as Niobe and Ghost’s operator
during their missions into the Matrix. Sparks
is a wild, brilliant, hyperkinetic voice on the
other end of the cell phone. You’ll be in
constant touch with Sparks as he relays key
information and strategic advice.
Hacking
The rabbit hole is very deep, with many places to
explore. You must have a previously saved game stored
to begin hacking. After that, you’re on your own.
CONTROLS
Walking / Running / Shooting
CONTROL
Mouse
W
ACTION
Look up / down / left / right
Move forward.
When facing an obstacle (such as a wall),
tap forward to have Niobe or Ghost turn
their back toward the obstacle. If the
obstacle is low, the character will
automatically crouch behind it.
Move backwards
Strafe left
Strafe right
Switch between shooting and
hand-to-hand combat modes
Enter first-person mode, zoom in
Exit first-person mode, zoom out
Select next primary weapon
Select previous primary weapon
Specific action is context-sensitive: Pick up
object; Activate; Open door; Close door;
Holster weapon; Strangle opponent from
behind.
Throw selected secondary weapon (e.g.,
grenade). If you have an enemy targeted,
you will throw the object at them.
Jump, or jump and grab edge of obstacle.
Run and jump to increase jump distance.
Hold Focus (Shift key) while jumping to
greatly increase jump distance.
Focus. Press and hold to use Matrix-
enhanced set of abilities.
Fire primary weapon; Draw selected
weapon.
Weapon Selection menu. Use the
arrow keys to navigate the menu.
Pause Game — The Pause Menu appears.
Press again to return to game.
niobe and ghost
Playing as either Niobe or Ghost is a matter of personal
preference, but playing all the way through the game as
both characters, and playing well, is the only way to
experience the full
Enter The Matrix
story.
NOTE:
Except where specifically noted below (i.e., in the
driving and hovercraft piloting sections), the game
controls and capabilities of Niobe and Ghost are identi-
cal. Unless noted, where a feature for one character is
described, that feature is present for the other
character, too.
S
A
D
E
3
4
1
2
Mouse 3 button or F
Niobe
Niobe is the hard-as-nails Captain and
pilot of the
Logos,
the smallest and
fastest hovercraft in the Rebel fleet.
Niobe is a superb hand-to-hand com-
batant. Her skills as a hovercraft pilot in
the Real World and her driving skills in
the Matrix itself are second to none.
Q
Spacebar
Shift
Ghost
Ghost is the First Mate of the
Logos,
and a
true spiritual martial arts warrior. To him,
weapons are nothing less than works of
art, and they are deadliest when in
Ghost’s calm, practiced hands. In battle,
Ghost’s body and mind become perfectly
focused, working in flowing unison.
Left mouse button
TAB
ESC
Hand-to-Hand Combat Mode
CONTROL
Mouse 3 button or F
Left mouse button
Right mouse button
Left mouse button +
right mouse button
ACTION
Defend; Block; Counter
Punch
Kick
Throw
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7
Sniper Mode
CONTROL
3
4
Mouse
Left mouse button
ACTION
Enter sniper mode (when sniper weapon
selected); Zoom in
Exit sniper mode (when sniper weapon
selected); Zoom out
Look around; Aim sniper weapon
Fire sniper weapon
PAUSE Menu
At any time in the game, you can press
Esc
to access the
Pause Menu. Use the mouse to select from the menu.
Press
Esc
again to return to the game.
Continue –
Return to the game.
Objectives –
List level objectives.
Driving
When playing as Niobe (Driver):
CONTROL
A
D
W
S
Space
Left mouse button
Right mouse button
Mouse 3 button or F
CTRL
Shift
ACTION
Steer left
Steer right
Accelerate
Brake. For reverse, hold key down when car
is stopped.
Emergency brake
Look left
Look right
Look behind
Switch between first- and third-person view
Press and hold to make Ghost assist by
shooting enemies.
Controls –
View the current control configuration.
Tips –
Display basic gameplay tips.
Quit –
Quit to Main Menu.
HEADS-UP DISPLAY
Secondary
weapon
Primary
weapon
Radar
When playing as Ghost / Riding shotgun, shooting from
passenger’s seat):
CONTROL
Mouse
Left mouse button
ACTION
Look around; Aim weapon
Fire primary weapon
Health
Focus
Hovercraft Flying
When playing as Niobe (Pilot):
CONTROL
Mouse
W
S
ACTION
Steer left / right / up / down
Accelerate
Decelerate. For reverse, hold key down
when hovercraft is stopped.
The Health meter displays your current health status.
The Focus meter displays the current level of Focus time
available (see Focus Moves on page 17 for more information).
The Radar indicator shows the distance and direction to
the next objective. If the indicator turns red, you are
facing the wrong direction. You may need to go around
obstacles to reach your next objective.
The Weapon displays show the currently selected weapon
for either hand and its available ammunition.
When playing as Ghost (Gunner):
CONTROL
Mouse
Left mouse button
Space
ACTION
Aim target reticle
Fire cannon
Switch view from forward to rear
Alternate Control Configuration
The above control configuration is the default setting.
You can select an alternate configuration at the game’s
Options menu.
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