7-introduction-game-development-unity-m07-slides.pdf

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Introduction to Game Development with Unity
Finalize & Publish
Alexander Zanfir
alex@socialplay.com
Overview
Item Equip with IEquipable
Seperate equip from pickup
Ammo Drop
Publish
Whats Next?
Enemy count limit
Different weapons
Stash hold multiple weapons
Multiple enemies with different stats
Mobile controls & publish
Different environments
Review
Game Template in ~3 hours
Rapid development
Modular Scripts
Code Reuse
Unity features for Indy or AAA
General game development principals & practices
Imagine your finished game, not your finished code.
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