The Art and Science of Chess - R. Robinson, R. Edwards, 1973.pdf

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The Art and Science ofChess
A
Step-by-Step Approach
Robert Robinson
Raymond Edwards
HARPER
&
ROW, PUBLISHERS, INC.
New York, Evanston, San Francisco, London
Copyright© 1973
by Robert Robinson and Raymond
Edwar<h
All
rights reserved. Printed in Great Britain. No part of this book
may
be
used or reproduced in any manner whatsoever
without written permission except in the
case
of brief
quotations embodied in critical articles and reviews. For
information address Harper
&
Row, Publishers, Inc.,
IO
East
53rd Street, New York, N. Y. 10022.
PIR9T U.1!1. EDITION
STANDARD 8001< NUllBEK:
06-013578-6
73-7451
LIBRARY OP CONORESB CATALOO CARD NUllBBR:
Contents
Preface
Acknowledgments
Notes on Notation
List of Symbols
I
THE POWERS OF THE PIECES
AND
PAWNS;
ILLUSTRATIVE ENDINGS
A: Preliminaries: King and Rook
vm
x
xi
xii
The Chess Board
Algebraic Notation,
I:
The Board
The Chess Pieces
Check
and
Checkmate
Algebraic Notation,
2:
The Puces
Checkmate of Black King by White King and Rook
Drawn Games
Stalemate
The Opposition
The Two Rooks
B: Bishops,
Q
ueens and Knights
The Bishop
The Q.ueen
The Knight
Capture
made
'en passant'
. Promotion of a Pawn
King and Pawn Ending
King and Pawn
v.
King
D:
Pawns with Pieces
C : The Pawns
Knights
v.
Pawns
Bishops
v.
Pawns
Rook
v.
Pawns
Q.ueen
v.
Pawns
E: Starting a Game; Castling and some other Rules
I
I
1
1
2
3
4
4
7
7
8
9
10
10
12
13
15
16
16
16
17
22
22
23
24
25
27
oi
The Starting Position
Castling
Drawn Games
Chess Etiquette
Contents
27
28
28
30
31
31
31
33
33
33
35
37
38
39
40
41
42
43
44
48
48
49
53
55
58
62
62
62
63
64
65
65
66
68
70
70
70
71
2
3
SOME TACTI CAL MANOEUVRES
Gain or Loss of Material
The Average Relative Values of the Chessmen
Before Each Move
Captures
Consecutive Captures and Recaptures
The Pin
Pins other than those against the King
Gains of Material with Help of Checks
The Fork
Double Attack and Virtual Double Attack Without
Check
Discovered Check and Double Check
On Planning
The Elements
Nomenclature
THE MIDDLE GAME
Introduction
Exploitation of Material Advantages
Advantage in Time
Advantage in Space
The Centre
The Pieces and their Characteristic.a in Middle Game
Play
a)
b)
c
)
d)
e
)
f)
4
The King
The Queen
The Rooks
The Bishops
The
Knights
The
Pawns
Sacrifice
THE OPENING
Giuoco Piano
Four Knights
Scotch Game
King's Gambit
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