Savage Star Wars.pdf

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savagE worlds Roleplaying gAme convErsion
By Victor “ThexFallenxOne” Lacroix. With inspiration and unwilling (and unknowing) help from Paul Tobia,
Jon Woodland, Ted Arlauskas and Jhon Brown.
Dedicated to my daughter. Hope the Force is always with you.
Savage World, Smilin’ Jack, 50 Fathoms, Great White Games, the GWG shark, and the Pinnacle logo are
Copyright Great White Games, LLC; DBA Pinnacle Entertainment Group.
Star Wars, and all associated terms, imagery and stuff is copyrighted Lucasarts. Used without
permission. This is a non-profit Fan work, made solely for fun. Please don’t sue.
INTRODUCTION
NEW CHARACTER RULES
S
PECIES
HUMAN
:
BITH
:
BOTHANS
:
CEREANS
:
DEVARONIAN
:
DUROS
:
EWOKS
:
GAMORREAN
:
GAND
:
GUNGANS
:
ITHORIANS
:
JAWA
:
KEL DOR
:
MIRALUKA
:
MON CALAMARI
:
NAUTOLANS
:
QUARREN
:
R
ODIANS
:
SULLUSTAN
:
TOGRUTA
:
TRANDOSHAN
:
TWI
LEK
:
UBESE
:
WOOKIE
:
ZABRAK
:
DROID CHARACTERS
CREATION RULES
DROID
(
SPECIES
):
DROID HINDRANCES
DROID EDGES
NON DROIDS EDGES AND HINDRANCES
:
EDGES AND HINDRANCES
NEW HINDRANCES
:
NEW EDGES
:
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THE FORCE
N
EW
R
ULES FOR
T
HE
F
ORCE
T
HE
F
ORCE
: T
RAINING
T
HE
F
ORCE
: P
OWERS
LIGHTSABER FORMS
NEW SETTING RULES
N
EW
S
KILLS
R
ULES
N
EW
S
KILL
N
EW
F
EAR RULES
FEAR
T
ABLE
N
EW
S
TARSHIP
R
ULES
WEAPONS AND GEAR
CHARACTER CREATION SUMMARY
SPECIES SUMMARY
HINDRANCES SUMMARY
DROID HINDRANCES SUMMARY
EDGES SUMMARY
NEW EDGES SUMMARY
DROID EDGES SUMMARY
LIGHTSABER FORMS SUMMARY
FORCE POWERS SUMMARY
ARMOR TABLE
MELEE WEAPONS TABLE
R
ANGED WEAPONS TABLE
S
TARSHIP WEAPONS TABLE
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ACKNOWLEDMENTS
FINAL THOUGHTS
introduction
I made this conversion after reading
several of the others fan made Star Wars
conversions for Savage Worlds, and feeling that
they lacked the F!F!F! that is basic to Savage
Worlds. So, I started working on this
conversion, based on the old WEG d6 version of
Star Wars AND the newer SAGA Edition books
(Mostly for the species and powers). I tried to
keep it F!F!F! as much as possible, as changing
little from the Savage Worlds corebook. In the
end I feel that I managed to make a conversion
that is easy to play as the old WEG but with lots
of options like the new SAGA from WOTC.
Regarding the information about races,
starships and other, I’ll keep it to a minimum,
so if you like information, just go buy some
books (Personally, I own several WEG books,
the d20 version, and SAGA edition Books). I’d
like to encourage you to buy and support them,
even If you (Like me) prefer Savage World for
all your gaming needs.
I also used the
Savage Worlds:
Explorer Edition
and the
Sci-Fi Toolkit
primarily
and several other Savage Worlds Settings (Like
50 Fathoms, Tour of Darkness
and
Necessary
Evil
) for details.
Thanks for downloading this and
please send your comments and ideas for
future updates.
bothans:
Agile: Starts with a d6 in Agility
Iron Will: Bothans have and above average will,
they get a +2 to spirit rolls to avoid being
manipulated or tricked (This includes Force
Powers).
Frail: -1 Toughness.
Spy Network: Bothans are renowned spies and
have connections everywhere in the galaxy.
They add +2 to Streetwise rolls.
Languages: Basic and Bothan
cereans:
Smart: Due to their binary brains, Cereans are
very bright. They start with a d6 in Smarts
Intuitive: When dealt a card for initiative,
Cereans may chose to be dealt another one
after seing it. They must keep the second one
even if it’s worse.
Clumsy: Cereans are physically less coordinated
than other species. It cost them twice to raise
Agility, and must dedicate two leveling
advancements to raise it afterwards.
Languages: Basic and Cerean
devaronian:
*Male: Starts with a d6 Agility and the Mean and
Greedy (Minor) Hindrances.
*Female: Starts with a d6 in Smarts and the
Cautious and Stubborn Hindrances.
Manipulator: Starts with a d6 in Persuasion.
Natural Curiosity: Starts with the “Danger
Sense” Edge and +2 to Notice rolls when
surprised.
Languages: Devaronese and Basic.
new character
rules
Species
human:
As the Savage Worlds Corebook. A bonus Edge.
Languages: Basic
duros:
Agile: Starts with a d6 in Agility
Expert Pilot: Duros starts with the “Ace” Edge
for free, and d4 in “Piloting”.
Frail: -1 Toughness.
Languages: Basic and Duresse
bitH:
Evolved Intellect: Starts with a d6 in Smarts, +2
to Knowledge rolls.
Frail: -1 thoughness, -2 to resist poison, disease
and fatigue from exhaustation.
Heightened Awareness: As “Alertness” Edge.
Meditative Trance: Biths only need to rest and
sleep for 4 hours a day.
Languages: Basic and Bith
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