ZXComputing_June_1987.pdf

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AN ARGUS SPECIALIST PUBLICATION
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JUNE 1987
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FOR ALL SINCLAIR USERS
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They Came From Within!
The true story of th(
Spectrum's built-in f
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MULTI-SCROLL UTILI
JOHN HITMAN
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INTERVIEWED
128 MACHINE
CODE
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COIN-OP
FEATURES
EXPERT SYSTEMS:
How to turn your Spectrum Into a
real know-lt-all.
18
BUGS IN THE ROM:
Ton) Baker reveals all the little
glitches In the Speccy's brain.
42
INTO THE 128:
How to make tull use of the 128's RAM
disc facilities.
52
BUDGET GAMES:
A look at the front runners in the
budget field.
40
HEAD PROGRAMMER:
An Interview with John Rltman
and Born I e Drummond, the men behind Head Over
Heels and Batman.
74
REVIEWS
w
NEWS:
Decapitation, L-Tests and a Thing on a String.
4
SHORTCUTS:
Readers' routines.
8
CROSSWIRES:
Help for all your problems.
17
CROSSFIRE:
Readers' letters.
22
UTILITIES:
A look at the new Beta Basic.
23
Throne of Fir* (41)
DISCIPLE DATA:
Some more Information tor users of this
new Interface
25
SPECTRUM reviews:
Sentinel
(40),
PSI5 Trading
spectrum REVIEWS:
»eminei
Gunrunner
(58V
Inaoor
Company
{49V
Z u l u W a r
(57),
»
G
Sport
(67V
World
Games
(72),
Enduro Racer
(76V
Short
En
Reviews Begin
(34).
-
MINDPLAY:
Some big new releases this month,
Including Shadows of Mordor.
62
HARDWARE:
Cheetah's new MIDI interface reviewed.
28
QL COLUMN:
News for QL owners.
59
RETURN OF THE ARTIST:
The 128 and Improved 48K
versions of Softek's Artist II.
38
RANDOM MEMORY:
The final part of Clyde Blsh's
cartoon/game program.
68
COMPETITIONS AND OFFERS
Win posters and a copy of the latest
Hewson hit.
PROGRAMMING PROJECTS
Win a set of Codemasters' games.
PROJECT X:
A programming challenge from Ray Elder.
14
s
A special otter on Argus Press
Software's space games.
MULTI-SCROLL:
A multi-purpose scrolling routine.
30
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ZX Computing Monthly • June 1987
Cosmic Shock Absorber
Winners
The thirty winners of our
Cosmic
Shock
Absorber
Competition are:
B Coles, Milton Keynes; D
Jenks, Sherburn-in-Elmet; K.
McGrath, Foulkhllls; K. Rosser,
Barry: L. Martin, Basingstoke; D.
Greenwood, Bury; A. Cousins.
P e t e r b o r o u g h ; B. Jefferson,
Scarborough; S Booth. Leeds; H.
McGregor. Frome; C Dyball, Gt
Yarmouth; P. Neal, Reading; J.
W i l l i a m s . L o n d o n SW8; S.
Mennel, Skelmersdate; U. Yasln,
Leeds; P. McNicol, Glenrothes;
N. Horslield, Barneswlck; T.
Smith. Leicester; M. Palmer.
Bristol; & Rumbelow, Deal; S.
Grlmley, Ashford; S. Postaate.
Gulsborough;
L.
Millea.
Liverpool; A. Fletcher, Derby; K.
Dryburgh. Kircaldy; A, Dalki.
London SW8; V. Lawlor, Wexlord;
L. Halls, D e r b y ; S. Jeffery,
Edgware;
I.
McVlcar,
Clydebank.
Catch 23
That's the title ot the next release from Martech — a
vector graphics blastathon In which you have to penetrate
a heavily guarded military complex a n d steal the plans for
a deadly satellite. As well as the combat aspect there is also
an adventure element In the game as there are numerous
locations to explore, objects to collect a n d puzzles to solve,
so It should be more than Just another vector graphics shoot
'em u p Catch 23 due out about now, priced at £4.95.
Marble Madness Winners
There are twenty five winners
In the
Marble
Madness
Competition.
They
each
receive a copy of Melbournes
Houses
Marble
Madness
Construction set.
They
are:
B,
Hobson.
Hudderslield; D Pike, Saltcoats;
G. Dunnet. Ontarlcn Canada; T.
Denks,
Amsterdam:
M.
Richardson, Aylesbury; C Welsh.
Glasgow; R. Hand, llford; G.
Galloway, Liverpool: A. Tlndall,
Pickering; S. Vriezers. Haarlem.
Netherlands;
M.
Kemp.
Westerham; L. Chorlton. Bude; Q
Cole. H a y w a r d s Heath; C.
Haggart. Macduff; S. Elslnga;
Harllngen. The Netherlands; D.
Luby.
Duns;
H.
Nelson.
Edinburgh: P. Francis, Hantes-
Wiherles, Belgium; R. Grant,
Boness; R. Patrick. Gent.
Belgium; T. French, New Milfon.
P. Evans, Chichester; P. Barker,
Glllingham; P. Wright, Benfleet;
R Perry, Helghtlngfon.
Leviathan
English
Software,
who
normally move in the more
r a r i f i e d f i e l d of Atari a n d
C o m m o d o r e software, have
converted
their
game.
Leviathan, for the Spectrum.
Modestly described as "the
shoot "em up to end all shool
'em ups", Leviathan lets you pilot
your spaceship over a 3D
landscape as you batlle the
usual horde of aliens. The 128
version will have a n enhanced
soundtrack, a n d I'm told that
the CBM 64 version was good,
but very hard. See for yourself
this month If you've got £7.95 to
spara
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ZX Computing Monthly • June 1987
loon Graphix Winners
Twenty five ZX readers carry
off copies ol Audiogenics Icon
Graphix utility. They are:
A. Lewis, Newlown, Powys; I.
Laing. Richmond, N. Yorks; P.
Clark,
Poole;
S.
Oliver,
Macclesfield; S. Wing, London,
SE23; E. Dron, Sutton; R. Davey.
Bournvllle; S. Troung, Mansfield;
W. J o h n s t o n ; Leicester; B.
Matskevich, Hod Hasharon,
Isreal; J. Parker. Plymouth; J
Norton. Ashinton; R. Sails, Sale
A. Hogg, BFP017; D Shepherd
Bristol; G Homow, Hove; R. King
Saltyash; D Orusum, Stoke; S
Holllnshead, St Ives; V. Watson
Darwen; A. Inglls, Carlisle; A
Cook, Copthorne; M. Teeaer
London NW6; J Johnson, Bunod
P. Atkins, Lochgilphead.
Errata
T.S.A.M. at last!
Taking over the 'better late than never' throne (recently
vacated by Ocean) Ariolasott have finally gotten their
Christmas '86 release, They Stole A Million ready to go Into
the shops. Or so they toll us, after all they said that before
Christmas. Still, while you're all waiting eagerly tor the
game's arrival here's a picture of Ariolasoft's Mark Eastman
Inprtsoned in solitary confinement until the game Is released.
Egg on face time I'm afraid, somewhere along the line a
couplo of numbers vanished from the listing in our Memory
Expansion Program In the April Issue.
The final numlver on line 230 should have been 561, the
final number In line 250 should have been 609. In line 270,
the number 1791051 should have read 179,1051 and In line
290 the final number was 790.
Apt perhaps that our April Fool program should backfire
on us.
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SPRING 8 7
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ISSUE ONE
SPECTRUM 48
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ARKANOID • CRYSTAL CASTLES
EIDOLON•COBRA•FEUD
T O N Y BRIDGE I N T E R V I E W
M A T T LUCAS
MAP
34 R E V I E W S * B U D G E T COMPETITION
FIRST ISSUE
Rogue Trooper Winners
The winners In our Rogue
Trooper c o m p e t i t i o n
who
created vile evil adversaries lor
the 2000AD comic hero to
annihilate are:
S Clark. Retford; A. Dalll,
London SW8; A. Wood. Harare.
Z i m b a b w e ; M. Doyle, C o
Wexford; S. Drearley, Halifax; D.
Fraser, M a l l a l g ; G. Browse.
Burwell; S, McDonald. Hovik.
Norway; B. Neal, Swansea; G
Proctor, Cralgavon; M. Scott,
Gateshead;
A.
Deacon,
Amersham;
M.
Smith. Torpolnt;
C Davles, Tupsley; C Welsh,
Glasgow; K. Ilyas, Manchester;
D. Patrick, Geraardsoergen,
Belgium;
J,
Raltenbury.
Malmesbury; M. Brlndley, Derby.
P. Serbert, H a r r o w g a t e ; S.
Burnett. E n f i e l d : T. Moore.
Rosbrlen; S. Smllh, Transvaal; S.
Turner, Isle of Wight; R. Grant,
Boness; K. Young. Banbury.
They each win a copy of
Piranha's g a m e
Eprom
We've just received a copy
of EPROM a new software
fanzine produced by Tony
Worrall. It's mostly games
reviews, along with a few more
general
pieces,
charts,
adventure section an so on,
and Is produced totally by
Tony from his homo In Preston
and costs Just 80p. It's quite
well done, and any magazine
that gives Arkanoid a rating of
90% cant bo bad. EPROM is
available from Tony Worral,
328 The Maltlngs, Penwor-
tham, Preston, Lanes PR1 9FD.
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ZX Computing Monthly • June 1987
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