Do - Core Rulebook.pdf

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Do
1.
(noun)
A path of life. An undiscovered, but inescapable destiny.
2.
(exclamation)
The sound pilgrims make when they get into trouble.
Dedicated to Megan
Designed by
Daniel Solis
Edited by
Ryan Macklin
Lillian Cohen-Moore
Art by
Liz Radtke
Kristin Rakochy
Josh Roby
Dale Horstman
Playtesting
Ralf Achenbach
Jen Armstrong
Lenny Balsera
Chris Box
Jeffrey Collyer
Myles Corcoran
John Cottongim
DeWitt Davis
Jonathan Davis
Rob Donoghue
Adam Dray
Haggai Elkayam
Alex Ferguson
Matt Gandy
Kaylee Goyer
Brett Grimes
Rory Grimes
Shannon Haggard
Jesse Harlin
Fred Hicks
Liz Hooper
Shane Jackson
Marie Lane
Peter MacHale
Ryan Macklin
Samantha Mullaney
Megan Raley
Shreyas Sampat
Kate Sheehy
Greg Stolze
Remi Treuer
Kirk Mitchell
Dev Purkayastha
Jared Sorensen
Nick Wedig
John Wick
Super-thanks
To all of the letter-writers.
I hope this game does your
contributions justice.
To all the backers who
contributed to the Kickstarter.
Especially to those who helped
proofread. Look for your
✮.
To Annie Rush for teaming up
way back in the day.
To Dev Purkayastha and Shreyas
Sampat for introducing me to
Avatar: the Last Airbender.
To Dan Cetorelli for binding the
ultra-fancy edition of the book.
To Lyndsay Peters for making the
gorgeous custom pouches.
To Ian Cunningham, Quentin
Hudspeth, Justin D. Jacobson,
and Jared Sorensen for helping
figure out
Do’s
do.
To Mark Sherry and Adam Dray
for getting the math just right.
To Jessica and Amanda Cetorelli
for your great handwritten letter
and drawing on page 25.
And ultra-special thanks for
everyone who’s asked “So, when’s
Do
coming out?” Thank you.
Handwriting
Joanna Charambura
Brett Gilbert
Amy Houser
Quentin Hudspeth
Chris Kirkman
Chiara Marchesi
Lyndsay Peters
Renato Ramonda
Josh Roby
Craig Wayling
Matt Widmann
Letters by
Peter Aronson
Myles Corcoran
Richard DiTullio
Evan Franke
Colin Fredericks
Sophie Lagacé
Ben Lehman
Ryan Macklin
Thanks to
Jonathan Walton
Kynn Bartlett
Doug Pirko
Peter Aronson
Jen Armstrong
Ben Woerner
Patrick Shulz
Do: Pilgrims of the Flying Temple
is copyright 2011 by Daniel Solis. Most illustrations Copyright
2011 Liz Radtke unless otherwise noted. Letter illustration on page 25 Copyright 2009 Jessica
and Amanda Cetorelli. Critter doodles on page 12, 39, and 51 Copyright 2009 Kristin Rakochy.
Pilgrims on page 79 Copyright 2009 Jake Richmond. Clouds on page 79 Copyright 2009 Dale
Horstman. Doodles on page 76 Copyright 2009 Megan Raley. Handwriting on page 93 Copyright
2009 kasumisukimix
(http://community.livejournal.com/kasustyle/).
Each letter is copyright its
respective author. All rights reserved. If you would like to create your own
Do-related
content,
I’d love to help. Contact me at gobi81@gmail.com.
ISBN 978-1-61317-000-7 • First Printing June 2011 • Printed in the U.S.A.
Contents
chapter 3
Overview
chapter 1
Page 6
How to Play
chapter 4
Page 42
Read this if you’re just taking a peek at the worlds of
Do: Pilgrims of the Flying Temple.
This is actually how to play the game of
Do.
How to make
your own pilgrim, write the story of the pilgrims journey
and how to discover each pilgrim’s ultimate destiny.
Introduction
Page 10
Advice
Page 68
If this sort of game is new to you, you can start here and
read all the way through.
Do
is played differently than
many games, so even if you’re an ancient master, you’ll
want to give the whole book a read-through starting with
this chapter.
chapter 2
This is advice for playing the game after you learn the
basics. It offers tips to help your long-term strategy and
inspire your imagination.
Letters to the temple
Page 20
Reference
Page 94
The universe is a silly place. Here you find troubles aplenty
around the worlds, from giant whales to colliding planets.
Use these letters as the seed for your pilgrim’s adventure.
Here’s a cheat sheet for playing
Do,
for the experienced
regulars who just need some quick reference.
Overview
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