ImagineFX - Issue 127 - 2015-11 (November).pdf

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FrEE GIFt!
gear up your
characters
Art tIPs
116-PAGE
workshops
EBooK
with 18 expert
Worth
£8.99/
$14.00
FrEE!
4 hours of
pro video training
GAME Art
Reimagine Zelda’s Link as a fierce
warrior with
even mehl amundsen
Create legendary
colour & light
masterclass
PhotoshoP
turn existinG art
into fresh concepts
how to Paint like a
Blizzard artist
the rise of mobile
Game studios
InsIdE!
illa games way
t Game!
Create original CharaCter art the guerr
Go
Editor’s letter
to upping your game
Okay, I have to admit something. I’ve never
played The Legend of Zelda. I know, it’s a
disgrace. The equivalent of having never
listened to The Beatles, or
kind of
knowing
my mother’s birthday… I’m ashamed.
But that doesn’t mean I don’t appreciate
what an iconic character Link is. The first
pixel person, in fact, that came to mind when
thinking about reimagining a classic game
character for the cover. Artist Even Mehl
Amundsen was the perfect artist for the job, making old Linkypoos
his very own. Check out how he did it on page 56.
Now that you’ve got your copy, I hope you enjoy the free Ebook of
amazing game art that comes with it (see page 29), filled with
18 workshops for you to pore over. That’s after you get through the
awesome stuff in these pages. Eliott Lilly makes you take an art
test… no wait, come back! Don’t you know that ‘test’ has the same
number of letters as ‘game’? (I know!!) Plus, following Eliott’s
workshop on page 68 is not only fun, but will also set you right for
when you have to prove your skills to hiring studios.
There are plenty of other insightful workshops in here too, but a
highlight for me was speaking to Geoffrey Ernault about his entry
into art. Temporarily blinded as a kid, his dad talked him through
the Star Wars films, while the artist created his own imagery. On
page 40 you can see the work he’s now creating as a pro… Right!
Time to fire up ‘The Nintendo’ to play ‘Link’. He’s a legend, after all.
Beren Neale, Acting Editor
beren.neale@futurenet.com
Claire Howlett is on maternity leave.
Our special cover for
subscribers this issue.
Contact us
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November 2015
3
Save money when you subscribe
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See pages 30, 60 and 90
Contents
10
Reader FXPosé
Lovely leeches, female orcs,
Fuzzawumps, Lady Macbeth,
a horrifying harvest and more.
20
Mobile art goes big
Insiders tell us how digital
artists can benefit from the
rise of mobile game art.
Your art
40
Artist Portfolio
News and events
Geoffrey
ernault
24
Artist in residence
Bulgarian illustrator Svetlin
Velinov on why his studio is
both his castle and his prison.
32
Artist Q&A
How to paint icy caverns,
female pirates, heavy rain,
landscapes (fungal or
otherwise), creatures and more.
Your questions
See page 10 for the best new art
34
Features
40
Geoffrey Ernault
The French gaming and sci-fi
concept artist is about to
embark on a new adventure.
46
Studio profile
A respect for its creative staff
has seen Germany’s mobile
games studio Wooga thrive.
“You have to go through the
stage where you’re paid badly,
but you do it for your CV”
Geoffrey Ernault on earning your spurs
Q&A: creatures
46
36
37
50
Sketchbook
Dan Howard opens up his
sketchbook to reveal horned
women and mutant turtles.
Reviews
92
Software
95
Training
96
Books
3
6
28
30
44
60
84
90
Wooga
Q&A: rebirth
Q&A: ice cave
Regulars
Editor’s letter
Resources
Letters
Subscriptions: US
Back issues
Subs: worldwide
Next month
Subs: digital
50
20
24
Sketchbook:
Dan Howard
Mobile game art
Artist in residence
4
November 2015
Issue 127
November 2015
Workshops
Advice and techniques
from pro artists…
56
Reimagine a
game character
Even Mehl Amundsen’s
fresh take on Link.
62
How to work like
a games artist
Remko Troost on the
process of video game art.
68
Depict a derelict
environment
Eliott Lilly shows you
how to excel at an art test.
73
Controlling
colours in Krita
Katarzyna Oleska explains
Color Selector basics.
74
Using a limited
colour palette
Matt Gaser keeps a tight
rein on his colours.
78
Paint a dragon
with personality
Manuel Castañón paints
an original dragon.
80
How to design
a unique species
Ilya Golitsyn encourages
you to ask “why?”
86
Create a game
boss, Blizzard-style
Jie Gao shares his lighting
and colouring methods.
DownloaD resources
56
Turn over the page for
this issue’s art assets
Get your
free
Game
art eBook!
29
How to paint Link
104
114
Inspiration and advice from
the best traditional artists
100
FXPosé Traditional
104
Movement and scale
Michael C Hayes’ angelic work.
106
Dramatic lighting
James Gurney on location.
112
Colour and detail
Brynn Metheney on animals.
114
First Impressions
William Stout talks dinosaurs.
The familiar refreshed
106
112
Plein air art
Accurate
animals
William Stout
November 2015
5
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