Oracle class scout cruiser.pdf
(
45 KB
)
Pobierz
Oracle Scout Cruiser
Earth Alliance
Ship Name
Counter
:________________
:___________
Foreward Hits
1-4
5-6
7-8
9-11
12-18
19-20
1-6
7-8
9-11
12-18
19-20
1-4:
5-6
7-8
9-18
19-20
1-10
11
12
13-14
15-16
17
18-19
20
R
Std
Std
Std
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
:
Retro thruster
Std Particle beam
Forward sensors
Interceptors
Structure
PRIMARY hit
Main thruster
Std particle beam
Interceptor
Structure
PRIMARY hit
4
2
4
2
4
13 (10)
4
3
2
3
4
3
4
2
4
4
4
9
42
2
2
4
2
Forward
+0
2
10
Aft Hits
BABYLON
5
4
2
3
WARS
WARS
SPECS
COMBAT STATS
ELINT
Free thrust
Sensors
Engine Effic.
Power
Init bonus
8
10
3/1
+0
+0
Class
Cap.
Point value 600
Side Hits
Side hruster
Med laser cannon
Std. particle beam
Structure
PRIMARY hit
Structure
Jump engine
Missile rack
Primary sensors
Engine
Hangar
Reactor
C&C
3
4
2
4
16
(13)
1
5
8
5
16
(13)
5
HANGAR
Launch:
Fighters
Shuttles
2/turn
0
4
5
6
MANOEUVRING
Acceleration
Turn Cost
Turn delay
Pivot
Roll
Slide
2
1
1
2
2
1/5
PRIMARY HITS
5
5
3
5
5
4
5
5
5
5
Primary
2
4
S1:_________
S2:_________
Port
5
4
Stbd
6
2
3
4
4
2
3
5
Medium laser
Standard P. Beam
Interceptor Mk-I
Class S Missile Rack
WEAPON
Laser
Particle
Particle
Ballistic
Type
n/a
-2
-3
n/a
Int
ROF Mode Range
3
1
1
2
-1/ 2hexes +3/+2/-2
-1 / hex
+4/+4/+4
-2 / hex
--/--/+6
n/a
+3/+3/+3
Fire Ctrl Damage
3d10+12
d10 + 6
d10 + 5
-
7
2
4
4
11
2
4
2
12
4
4
8
2
Aft
13 (10)
System
Power Turn 1
2
3
4
5
6
7
8
9
10
11
12
13
14
1. Med laser
2. Med laser
3. Std particle beam
4. Std particle beam
5. Std particle beam
6. Std particle beam
7. Std particle beam
8. Std particle beam
9. Interceptor
10.Interceptor
11.Interceptor
12.Interceptor
13.Class S Missile
Sensors
5
5
1
1
1
1
1
1
1
1
1
1
0
3
Extra Power
+0
EW total
10
Thrust total
8
Defensive EW
CCEW
Target 1 __________
Target 2 __________
Target 3 __________
Target 4 __________
Target 5 __________
Target 6 __________
INITIATIVE +0
Acceleration (2)
Speed
Thrust Avail (8)
Slide (change / final)
Pivot (change / final)
F [6]
Thrust
P/S [5 /5]
used
A [8]
Notation :
D
= Deactivated
xxx
= Target for fire declarations
+1
= Starboard slide / CW pivot
Version 1.4
Originals at http://www.battleaxe.demon.co.uk
TM
&
©
1998 WARNER BROS
For use with the Babylon 5 Wars game by AoG
Plik z chomika:
jenseny
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