Warlock 10.pdf

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ISSUE 10
JUNE/JULY
EDITOR-IN-CHIEF:
Steve Jackson & Ian Livingstone
EDITOR:
Marc Gascoigne
PRODUCTION MANAGER:
Martin Clement
PASTUE-UP:
Susan McLoughlin, David Oliver,
Joanne Podowski, Ian Varley
TYPESETTING:
Julie Weaving
COVER ILLUSTRATION:
John Blanche © 1986
INTERIOR ILLUSTRATION:
Tony Ackland, David
Andrews, Trevor Hammond, Pete Martin
ADVERTISING:
Ivor Chomacki
PHOTOGRAPHS:
Charles Elliott
PUBLISHED BY:
Games Workshop Ltd, Enfield
Chambers, 16–18 Low Pavement, Nottingham, NG1
7DL. Tel: (0602) 586108
CONTENTS
Livingstone on Trial!
Bet that caught your attention!
Actually it’s only Ian talking
about his new gamebook!
Derek the Troll
Ooerr! Derek gets draughted!
Arcane Archive
What, a load of new game-
books to be reviewed? Never
fear – here’s Paul Cockburn to
the rescue!
Derek’s Quill
Our great and noble master
takes a well-deserved rest
while Derek attempts to ans-
wer your letters.
Arkenor & Max
Ian McDonald’s world comes
to an end!
Paint Yer Dragon
Rick Priestley gets tooled up
Out Of The Pit
An awesome array of awful
adversaries to amaze even the
most ‘ardened adventurer!
Sheer Artistry
The Warlock has his portrait
drawn by John Blanche
More Monster Conversions
Graeme Davis returns for more
gamebook monster-swapping
Conventionally Speaking
Just what does happen at a
games convention?
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Those of you who read last issue’s editorial will have noticed that Warlock has
moved to a new design dungeon in Nottingham, not far from the castle. Games
Workshop has now entirely relocated to the Midlands, and the only remnants in
the capital are the shop in Hammersmith, and the two of us! This means that,
unless we manage to perfect a Teleport Spell in time, commuting 320 miles to
work and back every day is a little impractical. So what of our editorial duties?
For some months now, we have been watching a studious little creature labouring
industriously on Games Workshop and Fighting Fantasy projects. This creature
has a
S K I L L
of 20 (when armed with a word-processor) and a
S T A M I N A
of 36, as
shown by such monumental works as
Out Of The Pit
and
Judge Dredd – The
Role-Playing Game.
The choice has been an easy one; it is at last time to honour
the noble creature with a well-deserved reward for his toils. And so it is decreed.
Amidst a fanfare of trumpets. the Games Workshop herald now makes his
announcement: “Arise
noble Sir Marc of the Gascoigne. Henceforth shall ye be
known as Editor of Warlock magazine!”
We, of course, will never leave
Warlock
magazine – we shall always be here as
Editors-in-Chief, watching over the best gamebook magazine in the universe. We
are sure Marc will take Warlock to new heights, and he has already been suggest-
ing exciting new ideas to make your favourite magazine even better. We’re sure
that YOU, the readers, will join with us in wishing Marc every success in his new
job. May his
S T A M I N A
never fail!
Best wishes,
Pst! Steve, it’s Marc here. Can I just tell them what’s in this issue? Yes but make it quick? O.K.
Well, we’ve got a great solo adventure front the amazing Graeme Davis for Fighting Fantasy &
D&D, just to keep all the ‘serious’ gamers quiet! The Warlock interviews Joe Dever (euughh!);
John Blanche tells us how he paints his brilliant fantasy pictures (wow!); and there’s a chance
to win a complete set of signed FF books too (amazing!). Hope you enjoy this issue and I’ll/
Dicing With Death
The Warlock takes his life in
his hands by interviewing the
infamous Joe Dever
Rogue Mage
Something new – a solo adven-
ture for both Fighting Fantasy
and Dungeons & Dragons, by
the nearly-legendary Graeme
Davis
Take That!
Unarmed Combat in FF by
Jeremy Adamson
That’s enough! – Steve & Ian
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Please mention
Warlock
when replying to advertisements
Please mention
Warlock
when replying to advertisements
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