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Game Physics
Cookbook
Discover over 100 easy-to-follow recipes to help you
implement efficient game physics and collision detection
in your games
Gabor Szauer
BIRMINGHAM - MUMBAI
Game Physics Cookbook
Copyright © 2017 Packt Publishing
All rights reserved. No part of this book may be reproduced, stored in a retrieval system, or
transmitted in any form or by any means, without the prior written permission of the publisher,
except in the case of brief quotations embedded in critical articles or reviews.
Every effort has been made in the preparation of this book to ensure the accuracy of the
information presented. However, the information contained in this book is sold without
warranty, either express or implied. Neither the author nor Packt Publishing, and its dealers
and distributors will be held liable for any damages caused or alleged to be caused directly or
indirectly by this book.
Packt Publishing has endeavored to provide trademark information about all of the companies
and products mentioned in this book by the appropriate use of capitals. However, Packt
Publishing cannot guarantee the accuracy of this information.
First published: March 2017
Production reference: 1200317
Published by Packt Publishing Ltd.
Livery Place
35 Livery Street
Birmingham B3 2PB, UK.
ISBN 978-1-78712-366-3
www.packtpub.com
Credits
Author
Gabor Szauer
Reviewers
Francesco Sapio
Commissioning Editor
Ashwin Nair
Acquisition Editor
Divya Poojari
Content Development Editor
Onkar Wani
Technical Editor
Rashil Shah
Copy Editors
Safis Editing
Shaila Kusanale
Project Coordinator
Devanshi Doshi
Proofreader
Safis Editing
Indexer
Francy Puthiry
Graphics
Abhinash Sahu
Production Coordinator
Aparna Bhagat
Cover Work
Aparna Bhagat
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