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Komoda & Amiga Plus #1
The End is just
the Beginning
Editorial
So it finally happened - „Komoda” and „C&A Fan”
are now working together! Both editing teams are
now grouped up under the „K&A Plus” umbrella. We
came to the conclusion that our magazines were too
infrequent, so we’ve joined our forces to increase the
quality and quantity of our writings. Additionally, we’re
now targeting a larger retro-scene audience, so the
new magazine will be issued in two languages: Polish
for our native readers and English for the entire rest of
the scene.
The content of „K&A Plus” shouldn’t significantly chan-
ge from the previous titles and we’ve also decided to
keep some classic sections with their old names. Some
of them were especially enjoyable, so they are still
going to be part of the new magazine. Our goal is to
continuously support the Commodore scene, bring up
good memories and refresh dust-covered titles, so that
C16/VIC-20/Plus 4/C64 and obviously Amiga compu-
ters remain alive.
We also invite our readers to visit our official forums at
www.ka-plus.pl, which is going to make our relation-
ship a bit closer. Our editors are looking for your input
and feedback, so let us know what you think of the
first issue of our magazine. To conclude this brief intro-
duction I invite you to go through the magazine and
get some good retro feelings. I hope you will enjoy the
content and embrace the spirit from our 3 previous
magazines: „C&A Fan”, „C&A Games” and „Komoda”.
Enjoy,
Komek
translated by Atreus and Tomxx
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Komoda & Amiga Plus #1
conTEnTs
C64
Alter Ego
Aviator Arcade
Little Sara Sister Trilogy
The Vice Squad
X-Force
10
12
14
16
20
Evil Wizard 2
Wacky Waste
Arctic Shipwreck
Mr. Robot and
his Robot Factory
22
24
26
28
C16
MEMENTO
38
AMIGA
HISTORY LINE: 1914-1918
Tetris 30th anniversary
40
44
Varia
Fresh News
C64PERSIAN
Stars and Planets
a’la Commodore
Ressurection:
Mortal Kombat
The soul of the retro
computer hardware
Talking Heads:
Emulation or real hardware
Leave those games
and start doing
something serious
Changing C64 into PC
in less than one hour
Johnny show: Lunch
64
72
60
56
52
48
34
4
30
Komoda & Amiga Plus
Magazine of Commodore computer users
Chief Editor
Komek
Editors:
Ramos, Uka, Noctropolis, Bobikowoz, Tomxx,
Minimoog, Mr. Mat
Design and DTP:
Neurocide
Drawings:
Johnny
Corretions:
Atreus
Translations:
Slayerpl, Atreus, Bobikowoz, Tomxx
Cooperation:
Hery, Hal, Mufa, MA
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Komoda & Amiga Plus #1
Fresh
news
C64
C16/116/Plus
GRAVITRIX - PREVIEW
2014, Robot Riot
TEmPlE Of TERROR
2014, legion Of Doom
drive, player manual with the
introductions and instructions,
the procedures of rendering
graphics and texts were also
optimized. The game needs
64kb memory and because
of a high level of difficulty is
probably only for fans or really
good players.
//noctropolis
I see that we have a lot of
fun and nights spent by the
computer screen ahead of us!
I have not seen for a long time
so interesting and well done
logical game. To be honest
not yet finished, because
when I’m writing this text I’m
using the program in preview
version, but I hope that it will
be soon finalized. The first
level is very easy, you need
to place three green squares
so that they stand next to
the other. The second level is
similar but more difficult. We
still have squares in different
colors and new rules which
make the game more difficult.
Moreover, we have 3 minutes
for fulfilling every task, that’s
why we have to act quickly.
Something more? That’s eno-
ugh, I’m back to the game.
//Komek
Releasing games for Plus 4,
that appeared originally years
ago on C64, became quite a
popular trend lately. This is the
case with Temple of Doom,
text – graphics adventure
game made for C64 in 1987.
The game was an adaptation
of an eponymous book (or to
be more precise, a one person
book role play game) and it
told the story of reaching 4
dragon artifacts in the lost city
called Vatos, before the ma-
levolent sorcerer Marbordus
gets them. The group Legion
of Doom decided to make a
conversion of this title in the
most similar to the original
way, while simultaneously
removing all the nuisance
bugs, because the original
game had quite a number
of bugs. New titular screen
was added(based on the
book cover), a possibility of
saving the game on the hard
When I watched trailers of
“Jam it”, I saw a really good
successor of one of my fa-
vorite sports games “One on
One:Dr vs Larry Bird”. We can
again play a couple of inte-
resting matches in the middle
of the basketball court. The
game will include a lot of
flashy slum-dunks, desperate
throws from behind the three
point line and pretty cheerle-
aders during the breaks. Two
teams of two players will take
part in these matches. The
C64
JAm IT
2015, Throwback Games
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Komoda & Amiga Plus #1
producers promise support for
4 joysticks and challenging AI
of the computer opponent.
The playable version of the
release was presented on the
PAX fairs, which means that
the release delay should not
happen. I wait impatiently for
February 2015 to check how
“Jam IT” works in reality.
//bobikowoz
C64
C64
HONEY BEE
2014 , The New Dimension
PAPER PlANE
2014, Roy fielding
Who did not play during his
C64
Fresh bun with butter and ho-
ney, something really delicio-
us. Have you ever wondered
how much work a bee has to
do to gather all the pollens
from miscellaneous flowers
to transform it into a sweet
honey? Thanks to Richard
Bayliss from The New Dimen-
sion and RGCD (RGCD C64
16KB Cartridge Game Deve-
or hers childhood with paper
planes? All you needed was
simply a sheet of paper and
you could have fun, in your
home, on the playground, or
what is worse, during the les-
sons in a school. The differen-
ce was that that the released
paper plane often flew in an
unexpected direction. In this
release of Roy Fielding we
can control the paper pla-
ne. Our goal is to avoid the
obstacles by turning left or
right while descending. The
game works fluently, a small
commotion (at least at the
beginning) can be caused by
the steering. Intuitively we try
to steer the paper plane just
like in the bird eye view race
games, and the requirements
here are quite different – you
have to see it for yourself. The
graphics look nice, animation
and music also, the game is
an adaptation of a produc-
tion made for Iphones.
//noctropolis
VOIVOD ATTACK
2014, RGCD
Friends! Achim Volkers prepa-
red for you something good.
Fourth part of THE FARM? No,
this time it is a shooter against
the waves of hostile space-
ships in the space, a classic
Shoot’em up titled VOIVO-
DATTACK. The game is a part
of RGCD C64 16KB Cartridge
Game Development Compe-
tition 2014 and is one of the
better releases which take
part in this contest. We control
a space jetfighter during the
game in both directions, just
like in URDIUM and TANGENT.
There are also some necessa-
ry bonuses, which boost the
weapons or repair the dama-
ge caused by the enemy. The
most important are however
these that have the bombs
needed to destroy the heart of
a space base. Now I can only
sit behind the steer of a space
jetfighter and ..... ATTACK!!!
//Komek
lopment Competition 2014)
we can see how it really is to
be a hardworking bee. While
impersonating her we have
to gather the pollens from the
flowers and then take it to the
hive. During this activity we will
encounter various obstacles
which are trying to hinder your
progress. Colorful and quite
nice graphics and the jolly
music together with a consi-
derable entertaining ability will
give you a lot of fun. It is an
another example that small
and uncomplicated games ca
n provide quite a lot of fun.
//Komek
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